![]() ![]() ![]() ![]() Ultimately though I realise you are right. pad and other wheel users may argue that it is not worth spending too much time fixing if they are not directly affected. Of course "worth" is a subjective thing and I am biased as it is worth a lot more to me with a DK2 than it is for someone without one.īut then I suppose the same is true if force feedback was broken for fanatec GT2 users. If Komat can get it going in a matter of days for DK2 in his app then I guess the question is how much time would it take in RRE (I have no idea) bear in mind AFAIK rift SDK6 i think is now meant to be close to the final structure for CV1, so AFAIK if your app works in that i do not think it is expected to be far from working in CV1. That is a fair point, however it is fustrating because a lot of these guys get so close to a working implementation which just teases us rift users, and then they drop it.
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